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- --- TABLE OF CONTENTS
-
- * Introduction to NetMech
- * Installation, Troubleshooting, and Customer Support
- * Navigating through NetMech
- * Transport Selection Screen
- * Telecom Connection Screen
- * Select Communications Port Screen
- * Game Selection Screen
- * Mission Setup Screen
- * Mission Information Screen
- * Clans Screen
- * Mission Summary Screen
- * 'Mech Selection Screen
- * Dropship Launch Screen
- * Mission Debriefing Screen
- * Advanced NetMech Features
- * Cockpit Controls
-
-
- --- INTRODUCTION TO NETMECH
-
- For the day will come and our kin will stand
- On Terra's firm soil, ready to rebuild
- The Star League with their hearts and hands.
- But who shall lead? Upon whose shoulders
- Will the burden lie? The answer is the test;
- The test is the journey. Whichever Clan
- Carves its way through the barbarians
- To reach that fabled cradle of us all
- Shall be the vehicle of the League's rebirth. Upon
- The Star League throne shall sit that Clan's
- Wisest Khan. So should it be - So shall it be.
-
- - The Remembrance
- Passage 72, Verse 22, Lines 14-24
-
-
- We of the Clans have returned from centuries of exile to reclaim our
- birthright, the cradle of all civilization: Terra. Those who remained in the
- Inner Sphere now stand against us, united after decades of warfare. The
- Clans, however, stand divided in the campaign to take back the Inner
- Sphere. Each of us desired to further the glory of our own Clan, even at
- the expense of the others; for those who take Terra will be known as the
- ilClan, first among all our race. Each Clan covets that highest of honors.
-
- Since the War of Refusal between Clans Wolf and Jade Falcon, the
- assault on the Inner Sphere has been delayed. The Clans have become
- embroiled in a war of petty skirmishes, fighting each other instead of
- pursuing the ultimate goal. These clashes will weaken some Clans,
- strengthen others, and eventually leave one supreme, poised to
- spearhead the invasion to take Terra and claim the title of ilClan.
-
- You will now embark on the newest phase in the battle for the Inner
- Sphere. Here you will join the in-fighting that will result in one supreme
- Clan. You will pilot your 'Mech against other warriors, all trying to
- establish their Clan as the leader in the quest for Terra. You will choose
- your battles, decide where and whom to fight, and determine the
- conditions of combat.
-
- Newly developed technology has enabled a new mode of combat that pits
- MechWarriors directly against each other. Up to eight players can face off
- against one another when connected via IPX-compatible local-area
- network, four players can play via Dwango, and two players can play
- against each other when connected via modem or direct null-modem
- cable.
-
- There are two different roles you may play in this war: host or player. The
- host establishes the conditions of combat, decides whether you will
- embark on a team or free-for-all mission, and selects which mission to
- undertake. The players, although they can voice their preferences to the
- host, must accept his or her decision in order to enter the war for
- supremacy. They players also have the option of joining another game or
- becoming hosts themselves.
-
- Use this document to familiarize yourself with the combat protocols.
- Fight with valor and honor to further your Clan's role in fulfilling the
- destiny of a people.
-
- The combat variables (screen resolution, display detail, etc.) and cockpit
- controls (keyboard, mouse, joystick, etc.) used by NetMech are the same
- as those set within MechWarrior 2. If you don't own a copy of
- MechWarrior 2, you will be limited to the cockpit control configurations
- that were provided with NetMech. To change your combat options or
- cockpit controls, merely enter MechWarrior 2 and change these
- selections as explained in the "Setting Cockpit Controls" section of your
- MechWarrior 2 manual, and then run NetMech. The altered settings will
- be used.
-
-
- --- INSTALLATION, TROUBLESHOOTING, and CUSTOMER SUPPORT
-
- For installation, troubleshooting, or customer support information,
- please consult the companion file NETINFO.TXT (or, if you are running
- Windows, NETINFO.HLP).
-
-
- --- NAVIGATING THROUGH NETMECH
-
- Note: You can skip the title screen movie and go immediately to the
- Transport Selection Screen by pressing Esc.
-
-
- --- TRANSPORT SELECTION SCREEN
-
- Change to the hard disk and directory where you installed NetMech. At
- the DOS prompt, type NETMECH. If you're running Windows 95, you can
- start NetMech by opening the folder in which you installed it, and
- double-clicking on the NetMech icon. After a brief introduction, the
- screen to the right appears.
-
- ENTER CALLSIGN - Type in your name. Note: This field must be filled,
- or you will not be able to enter the game.
-
- SELECT CONNECTION TYPE - Choose IPX Driver if you wish to play via
- IPX network; Null Modem Driver if you wish to play via direct cable
- hookup between two computers; or Modem Driver if you wish to play via
- modem. Click on your selection, then click the SELECT button or press
- Enter.
-
- Note: If you choose IPX Driver, You will be taken directly to the Game
- Selection Screen.
-
- Note: You can also play NetMech via Dwango (four players, maximum) by
- entering the appropriate commands at the DOS prompt. Please consult the
- Dwango web page at http://www.dwango.com for details on playing via
- Dwango.
-
- QUIT - Click this button to exit NetMech and retreat to the safety of
- your operating system.
-
- QUICK HELP - As you move your cursor around, a brief description of
- each section of the screen will appear here.
-
-
- --- TELECOM CONNECTION SCREEN
-
- If you choose Modem in the Transport Selection Screen, the screen to the
- right appears. Note: Only two warriors can play via modem.
-
- WARRIORS - The callsigns of the players appear here.
-
- PHONE NUMBER - Listed here are the phone numbers of your fellow
- NetMech players.
-
- ADD - If you click this button, the Warrior Entry Screen will appear,
- allowing you to add new warriors and their phone numbers. Enter the
- name(s) and number(s) and click on ACCEPT.
-
- EDIT - If you click on this button, the Warrior Entry Screen will appear,
- allowing you to edit any name(s) and number(s) that you wish.
-
- DELETE - Highlight the name and number you wish to delete, then
- click on this button.
-
- MODEM SETTINGS - If you click on this button, the Modem Setting
- Screen will appear. Select your settings for Modem Type, Com Port and
- Baud Rate, then click on ACCEPT. You will also be able to read your
- Modem Init. String, but if you wish to add a new modem type, you must
- exit the game and do so in DOS with EDIT MODEM.LST.
-
- QUICK HELP - As you move your cursor around, a brief description of
- each section of the screen will appear here.
-
- BACK - Click this button to return to the Transport Selection Screen.
-
- DIAL and ANSWER - Because one player must click on DIAL and the
- other one on ANSWER, you should decide beforehand who will do which.
- If you both click the same button, a dialog box will appear indicating that
- the line is busy. Note: You might wish to disable Call Waiting by
- attaching the disabling code (70#) to the beginning of the phone number.
- Once the connection is made, you will be taken to the Game Selection
- Screen.
-
- QUIT - Click this button to exit NetMech and retreat to the safety of
- your operating system.
-
-
- --- SELECT COMMUNICATIONS PORT SCREEN
-
- If you choose Null Modem, to play via direct cable link between two
- players, the screen to the right will appear.
-
- BACK - Click this button to return to the Transport Selection Screen.
-
- ACCEPT - Highlight the com port you wish to use and then click here.
- You will then be taken to the Game Selection Screen.
-
- QUIT - Click this button to exit NetMech and retreat to the safety of
- your operating system.
-
- QUICK HELP - As you move your cursor around, a brief description of
- each section of the screen will appear here.
-
-
- --- GAME SELECTION SCREEN
-
- After you have chosen a transport and finished with its setup screen, the
- screen to the right will appear.
-
- CAMPAIGNS - Listed here are the Pilots' Lounge, where anyone looking
- for a game can talk to other prospective warriors, and Ready Rooms,
- where you can find out which warriors have joined certain games.
- Highlight the Ready Room of the host whose game you wish to play, then
- click the JOIN button.
-
- WARRIORS - If you highlight a Ready Room, then the callsigns of the
- warriors joining that mission will be listed here.
-
- INTERCOM - This area serves as a communication link between
- warriors. Click in the smaller bottom section and type your message,
- then press Enter to send it to everyone in the same room or lounge as
- you. All messages will appear in the larger top section.
-
- QUICK HELP - As you move your cursor around, a brief description of
- each section of the screen will appear at the bottom of the screen.
-
- BACK - Click this button to return to the Transport Selection Screen.
-
- JOIN - Click this button to join a Pilot's Lounge or Ready Room.
-
- HOST - Click this button if you wish to host a game. Note: Only those
- warriors with MechWarrior 2 CDs in their CD drives can host a game.
-
- QUIT - Click this button to exit NetMech and retreat to the safety of
- your operating system.
-
-
- --- MISSION SETUP SCREEN
-
- In an adaptation of the ancient Clan tradition of the batchall, the site
- and method of each confrontation are decided before combat begins. The
- Mission Setup Screen offers choices of missions and battle conditions.
- Because the privilege of making choices is reserved solely for game hosts,
- this screen only appears if you choose to host a game. Other warriors
- may offer suggestions and debate the host's wisdom, but in the end they
- must agree to abide by his or her conditions (or join another mission).
-
- Note: If you choose to join a game, rather than host, the Mission
- Information Screen will appear instead.
-
- Free for All - Click here and then use the left or right scrolling arrow to
- see a list of free-for-all missions in which you are the only representative
- of your Clan fighting alone against warriors of other Clans.
-
- Team - Click here and then use the left or right arrow to scroll through
- a list of team missions in which you and other warriors of your Clan will
- face a rival Clan. Note: You can click on the Clan logos in order to cycle
- through the various logos and select appropriate ones for each of the
- teams.
-
- INTERCOM - This area serves as a communication link between
- warriors, and is invaluable during mission setup especially if you're
- playing on teams. Click in the smaller bottom section and type your
- message, then press Enter to send it to all the warriors who have joined
- the mission. Messages that other warriors send to you will appear in the
- larger top section.
-
- QUICK HELP - As you move your cursor around, a brief description of
- each section of the screen will appear at the bottom of the screen.
-
- OPTIONS - The following options allow you to shape the style of combat
- by implementing or avoiding certain aspects of 'Mech warfare:
- Regeneration - If this option is chosen, warriors can rejoin combat after
- dying. Press the Spacebar to resurrect your destroyed 'Mech.
-
- Unlimited Ammo - If this option is chosen, all warriors are provided
- with an inexhaustible supply of ammunition (i.e., missiles, machine
- guns, auto cannons and Gauss rifles).
-
- Heat Tracking - If this option is chosen, 'Mechs are affected by the heat
- they naturally generate and are susceptible to overheating. If not
- selected, 'Mechs are unaffected by heat.
-
- Splash Damage - If this option is chosen, 'Mechs will sustain damage
- from weapons, ammo or missiles exploding nearby. If not selected,
- 'Mechs are immune to this damage.
-
- Collision Damage - If this option is chosen, 'Mechs will be damaged by
- falling or colliding with other objects. If not selected, 'Mechs are immune
- to this damage.
-
- Radar - If this option is chosen, 'Mechs are equipped with radar that
- allows them to locate, track and automatically target other warriors. If
- not enabled, targeting must be done manually (by moving the target
- reticle over the enemy 'Mech and pressing the letter Q). Note: If this
- option is enabled, F2 will toggle this option ON and OFF while in battle;
- F2 also toggles visibility of the overhead map and auto-targeting.
-
- Weight Limit - This option allows the host to determine the maximum
- weight limit for each 'Mech, from 25 to 100 tons.
-
- Gravity - The gravity of battle sites can be set to any number from 0.25
- to 4.0, altering the effectiveness of jumpjets and the speed of 'Mechs.
-
- Time of Day - This option allows the host to determine when the
- mission will begin: dawn, day, dusk or night.
- Temperature - This option allows the host to determine how quickly
- 'Mechs will heat up and cool down; the choices are Cold, Normal and
- Hot.
-
- BACK - Click this button to return to the Transport Selection Screen.
-
- ACCEPT SETUP - Once all participants have agreed on the conditions of
- battle, click this button to proceed to the Clans Screen. Note: If you got
- to this screen by clicking the BACK button, then when you click ACCEPT
-
- SETUP, then you will return to whichever screen you were in when you
- clicked BACK.
-
- QUIT - Click this button to exit NetMech and retreat to the safety of
- your operating system.
-
-
- --- MISSION INFORMATION SCREEN
-
- This screen shows the mission and conditions that are being selected by
- the host, and only appears if you choose to join a game. When the host is
- finished establishing the mission conditions, the Clans Screen will
- appear.
-
- Note: If you choose to host a game, the Mission Setup Screen will appear,
- rather than this one.
-
- INTERCOM - This area serves as a communication link between
- warriors, and is invaluable during mission setup especially if you're
- playing on teams. Click in the smaller bottom section, type your message
- and press Enter to send it to all who have joined the mission. Messages
- that others send to you will appear in the larger top section.
-
- QUICK HELP - As you move your cursor around, a brief description of
- each section of the screen will appear at the bottom of the screen
-
- MISSION - The name of the mission chosen by the host is shown here.
-
- OPTIONS - Listed here are the mission conditions established by the
- host. These options can only be changed by the host. Note: You can let
- the host know your preferences by communicating via INTERCOM.
-
- BACK - Click this button to return to the Game Selection Screen.
-
- QUIT - Click this button to exit NetMech and retreat to the safety of
- your operating system.
-
-
- --- CLANS SCREEN
-
- This screen allows warriors in a team mission to identify their Clan
- affiliations once the conditions of the battle have been accepted.
- Warriors are randomly divided into two teams. If you wish to betray your
- Clan and switch to the enemy, click the CHANGE button. Note: you do
- not need to highlight your name, since you can only change your own
- Clan affiliation.
-
- Note: In free-for-all missions, warriors can select their own Clan logos to
- be displayed on their 'Mechs - just cycle through the logos by clicking
- on the on-screen logo.
-
- INTERCOM - This area serves as a communication link between
- warriors, and is invaluable during mission setup especially if you're
- playing on teams. Click in the smaller bottom section and type your
- message, then press Enter to send it to all the warriors who have joined
- the mission. Messages that other warriors send to you will appear in the
- larger top section. Note: If you are playing a team mission, you may send
- messages to ALL warriors engaged in the mission or to your CLAN only;
- click to light up the appropriate box.
-
- QUICK HELP - As you move your cursor around, a brief description of
- each section of the screen will appear at the bottom of the screen
-
- BACK - If you are hosting a game, this button will return you to the
- Mission Setup Screen. If you are joining a game, this button will return
- you to the Game Selection Screen.
-
- CLANS - Clicking this button has no effect because you are already in
- the Clan Selection Screen.
-
- MISSION - Click this button to enter the Mission Summary Screen,
- where you will see a final summary of the mission.
-
- 'MECH - Click this button to enter the 'Mech Selection Screen, where
- you can choose your 'Mech configuration.
-
- DROPSHIP - Click this button to enter the Dropship Launch Screen
- where you can indicate that you are ready to engage the enemy.
-
- QUIT - Click this button to exit NetMech and retreat to the safety of
- your operating system.
-
-
- --- MISSION SUMMARY SCREEN
-
- This screen gives the final summary of the mission. It lists the mission
- name and briefing, and the conditions of combat.
-
- OPTIONS - Listed here are the mission conditions established by the
- host. If you would like any of the conditions changed, this is your last
- chance to voice your opinion by communicating via INTERCOM.
-
- Note: For descriptions of the remaining buttons, see the Clans Screen
- section.
-
-
- --- 'MECH SELECTION SCREEN
-
- With widespread warfare breaking out between the Clans, the technician
- caste has been overwhelmed, and tech support has been reduced to
- simple repairs. As a result you will not be able to build your own 'Mech
- as you could in MechWarrior 2 and Clan Ghost Bear; you can, however,
- select a chassis and some variants. And it is possible for you to design a
- 'Mech in the MechLab within the original MechWarrior. As long as
- NetMech was installed in the same directory as the original MechWarrior
- 2, your custom 'Mech will be transported to this quadrant of the universe
- automatically upon saving and will be available in the NetMech 'Mech
- Selection Screen.
-
- Click on the outer arrows to scroll through the various 'Mech chassis;
- click on the inner arrows to scroll through the alternate configurations of
- 'Mechs.
-
- Note: For descriptions of the remaining buttons, see the Clans Screen
- section.
-
-
- --- DROPSHIP LAUNCH SCREEN
-
- This screen lists the callsigns of all the warriors and allows you to launch
- into the NetMech mission. if the box next to a player's name is lit up,
- that player has clicked the LAUNCH button and is ready for battle. If you
- have clicked LAUNCH and the box next to your name is not lit or the
- LAUNCH button is disabled, then you should review the mission options
- by going back to the Mission Summary Screen because one of several
- possibilities may have occurred:
-
- * The host has made some changes.
- * You have not accepted the changes to the mission.
- * Your 'Mech is now invalid because the host has changed the
- parameters of the mission.
- * The host has selected an invalid option for that particular mission.
- * Another warrior has joined the mission or someone has changed
- Clan affiliations.
-
- When all warriors have clicked the LAUNCH button and lit boxes appear
- next to all names, everyone will be transported to the selected planet to
- commence combat.
-
- COCKPIT RESOLUTION - You can choose between 320x200, 640x480
- and 1024x768 by clicking to cycle through the choices. The lower the
- resolution, the faster the gameplay.
-
- BACK - If you are hosting a game, this button will return you to the
- Mission Setup Screen. Otherwise it returns you to the Game Selection
- Screen.
-
- Note: For descriptions of the remaining buttons, see the "Clans Screen"
- section.
-
-
- --- MISSION DEBRIEFING SCREEN
-
- This screen gives information about the mission just completed,
- including the score for each callsign and who completed the mission.
- Click OK to end the mission.
-
-
- --- ADVANCED NETMECH FEATURES
-
- You can take advantage of the following new features while you are
- engaged in a NetMech mission:
-
- * After your 'Mech is destroyed (if the Regeneration option is not
- selected), you can still track other warriors by pressing the
- Spacebar to toggle through the warriors' callsigns and by pressing
- Ctrl and the Arrow Keys to maneuver your camera.
- * You can chat with other warriors while on the battlefield by
- pressing Ctrl+F1 or B to access a window in which to type your
- message. After typing your message, press Enter to send it to all
- warriors; in a team mission you can send it to your starmates by
- pressing Ctrl+F or to your enemies by pressing Ctrl+E. Press Esc
- to abort.
- * You can also chat with specific warriors while on the battlefield.
- The function keys F2 through F8 are assigned to individual warriors.
- Press Ctrl+F? (the key corresponding to the warrior with whom you
- wish to chat), then type your message and press Enter. Press Esc to
- abort.
-
-
- --- COCKPIT CONTROLS
-
- 'MECH PILOTING
-
- Direct Throttle (Stop to 100%).................... 1 to 0
- Increase/Decrease Throttle........................ +/-
- Steer Left and Right.............................. Left Arrow/Right Arrow
- Reverse Direction................................. Backspace
- Torso Twist....................................... < and >
- Recenter Torso.................................... /
- Recenter Legs to Torso............................ M
- Jump Jet (on applicable 'Mechs)................... J
- Jump Jet Steering and Turning..................... 6-Key "Home" Keypad
- Select NAV Point.................................. N
- Autopilot ON/OFF.................................. A
- MASC ON/OFF....................................... V
- Manual Shutdown/Restart........................... S
- Override Automatic Thermal Shutdown............... O
- Pilot Ejection.................................... Ctrl+Alt+E
- Auto-Ejection ON/OFF.............................. Ctrl+E
- Self-Destruct..................................... Ctrl+Alt+X
- General Chat (NetMech)............................ Ctrl+F1 or B
- Individual Chat (NetMech)......................... Ctrl+F2, F3, etc.
-
- PILOT VIEW CONTROLS
-
- Zoom In........................................... Z
- Zoom Out.......................................... Shift+Z
- Reset Zoom Magnification.......................... Ctrl+Z
- Glance Left, Right................................ Keypad 7, 9
- Pilot Eye Control................................. Ctrl + Arrows
- Low-Light Amplification ON/OFF.................... L
- Enhanced Imaging ON/OFF........................... W
- Satellite Uplink ON/OFF........................... F3
- Radar/Satellite Uplink Zoom In.................... X
- Radar/Satellite Uplink Zoom Out................... Shift+X
- External Tracking Camera (XTC) ON/OFF............. C
- External Camera Controls.......................... Ctrl+Arrows
-
- WEAPONS
-
- Fire.............................................. Spacebar
- Select Weapon/Group............................... Enter
- Chain-Fire/Group-Fire Toggle...................... \
- Add Weapon to Group 1, 2, 3....................... Shift+1, 2, 3
- Fire Group 1, 2, 3................................ Num Lock, /, * (Keypad)
- Fire Current Group................................ ;
- Jettison Ammunition............................... K
-
- TARGETING
-
- Cycle Through All Targets......................... T
- Previous Target................................... R
- Target Nearest Enemy.............................. E
- Target Friendly (Starmate)........................ F
- Target Object Underneath Reticle.................. Q
- Inspect Targeted Object........................... I
- Targeting OFF..................................... Ctrl+T
-
- HUD SYSTEMS
-
- Cycle Through Multi-Function Display.............. F1
-
- Displays
-
- Radar Display (Normal/Full Screen)................ F2
- Wire-Frame Damage Display......................... F5
- HTAL (Head/Torso/Arms/Legs) Armor Damage Report... F6
- Enable/Disable HUD................................ F11
- Systems Status.................................... U
- Objectives/Briefing Summary....................... F12
-
- Cameras
-
- Target View....................................... F4
- Rear View......................................... F7
- Down View......................................... F8
- Weapon View....................................... F9
- Weapon View (Full Screen, After Launch)........... F10
-
- NON-GAME CONTROLS
-
- Options/Battle Parameters......................... Esc
- Snap a Screenshot................................. Ctrl+P
- Abort/Exit Mission................................ Ctrl+Q
-
- ---
-
- Now that you are familiar with your new equipment and are ready to
- enter the carnage that divides the Clans, heed my words. Revel in the
- purifying fire of war and elevate our Clan to supreme reign over all. Then
- we will be able to turn our focus back to regaining Terra and fulfilling the
- prophecies of our ancestors:
-
- There will be a time when our descendants
- Return to claim what is our right.
- With honor swelling their hearts, they will crusade
- Against the dark emotions which have dimmed
- The Inner Sphere for so long.
-
- - The Remembrance
- Passage 3, Verse 41, Lines 1-5
-
-
- --- COPYRIGHT
-
- The enclosed software product is copyrighted and all rights are reserved
- by Activision, Inc. It is published exclusively by Activision, Inc. The
- distribution of this product is intended for the use of the original
- purchaser only and for use only on the computer system specified.
- Lawful users of this program are hereby licensed only to read the
- program from its medium into memory of a computer solely for the
- purpose of executing the program. Copying (except for one backup copy
- on those systems which provide for it), duplicating, selling, or otherwise
- distributing this product is a violation of the law. This manual and all
- other documentation contained herein are copyrighted and all rights
- reserved by Activision, Inc. These documents may not, in whole or in
- part, be copied, photocopied, reproduced, translated, or reduced to any
- electronic medium or machine-readable form without prior consent, in
- writing, from Activision, Inc. Willful violations of the Copyright Law of the
- United States can result in civil damages of up to $50,000 in addition to
- actual damages, plus criminal penalties of up to one year imprisonment
- and/or a $10,000 fine. In addition, violations of the Copyright law of
- other jurisdictions may result in civil damages and, in certain
- circumstances, criminal penalties.
-
-
- (c) 1996 Activision, Inc.
-
- http://www.activision.com
-